Webb29 jan. 2024 · Describe the bug When building a project with Extenject I got three similar errors related to those classes HashSetPool, DictionaryPool, ListPool ... http://blog.13pixels.de/2024/unity-game-initialization/
RuntimeInitializeOnLoadMethod——记录使用方法 - 任雪松 - 博客园
Webb6 dec. 2024 · Unity中提供的Attribute有很多,RuntimeInitializeOnLoadMethodAttribute只是其中的一种。 如果自己写程序扩展编辑器的功能,就需要了解这些属性。 常用的有: 1 … Webbusing UnityEngine; public class InitTest: MonoBehaviour { [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)] static … the container store handbags
Feedback - RuntimeInitializeOnLoadMethodAttribute and …
Webb17 maj 2024 · I’m happy to tell you there is a easy solution for this problem, using the [RuntimeInitializeOnLoadMethod] attribute. In this case I’m going to demonstrate a way to have a prefab in your project that always loads first. Create a prefab called ‘Main’ within your Resources folder, and attach this script to it. WebbUnity中提供的Attribute有很多,RuntimeInitializeOnLoadMethodAttribute只是其中的一种。 如果自己写程序扩展编辑器的功能,就需要了解这些属性。 常用的有: 1、AddComponentMenu 导航栏菜单 2、ContextMenu 右键菜单 3、HeaderAttribute 4、HideInInspector 可以让public变量在Inspector上隐藏,无法在Editor中进行编辑 5 … Webb5 juni 2024 · Alternatively, and this is something I’ve seen lately, you could have an “initialization scene” – a scene where all your “important objects” are located. The scene is at the top of the build list, so when a player starts the game, it runs. A script on some GameObject immediately starts the next scene in the build list, but the ... the container store marie kondo