Webthreshold: [ thresh´old ] 1. the level that must be reached for an effect to be produced, as the degree of intensity of stimulus that just produces a sensation. 2. that value at which a … WebThe following is a list of links to pages that have similar titles. Please follow one of the disambiguation links below or search to find the page you were looking for if it is not …
How important is Shock for the GURPS combat system?
WebIf everyone starts at 100 points, they're naturally all going to be much closer in power levels than starting at 500. By the time they hit 500 points, they'd all have been playing off each other developing according to each others strengths and weaknesses. Reply Frederick2164 • Additional comment actions This is great advice! WebKnockdown is the debilitating effect of severe damage and "shock"--in short, the stun effect. Whenever a character suffers a major wound or is struck in the head or vitals with enough injury to cause a shock penalty (for most characters, this is any damage), they must make an immediate HT roll to avoid knockdown and stunning. trad craft vs wicca
GURPS High Pain Threshold and Stun questions
http://gurpsland.no-ip.org/articles/cyber.pdf WebJun 15, 2001 · If the scaling rules (see below) are not being used, limits of +3 Hit Points and +15 Stun Points are very reasonable. If the scaling rules are being used, these limits are no longer needed. Stun in Combat Stun, as defined in the standard GURPS rules, is treated like Hit Points -- only you have a lot more of them. http://www.sjgames.com/gurps/Roleplayer/Roleplayer25/HighPoint-Manage.html the rubettes - juke box jive